

Solo RPG Gamebook Series
We've all been there: You want to play a TTRPG, but your group canceled. Maybe you're the forever GM and you long for the excitement of the dice, where your choices have actual consequences on the story. Maybe you're just dipping your toe into this amazing new community and haven't found your group yet . . . Whatever your backstory, you've found your next adventure!

Session Zero
Trial of the Stone Circle
This adventure starts you as an apprentice sent by your master to retrieve something from deep in the forest. To your master, this is a test to see if you're ready for the next level of apprenticeship—for you, this quest, and the choices you make along the way will determine who you really are. Each action, each choice builds your character as you play.
Level 1
Adventure Beyond the Fey Gates
The elders have chosen you to investigate the strange occurrences in the forest around your hometown. Your choices and your skills will decide the fate of the world. Gather supplies, discover what the depths of the forest hide as you use your wits and skills to Adventure Beyond the Fey Gates.


One-Shot
Adventure Beyond the Bridge of Valenmoor
For generations, the people of Valenmoor have whispered about the curse that haunts the broken bridge. Since the incident with the Fey Gates, something ancient has awakened beneath the valley. They've called on the only person who could save the bridge and their town, the Hero of the Fey Gates. Will you answer the call?
Level 2
Adventure Beyond the Ruins of Calvanor
**Coming Soon**
The Hero of the Fey Gates has been called on once again, this time by a local landowner, Lord Calvanor. The Fey magics have awakened something in the ruins on his land. Continue your adventure, use the character who survived the Fey Gates, or make a new character and see if you can survive the Ruins of Calvanor.


